Glow

The Big Bus

Big Bus screenshot

The Big Bus provides the very best in engaging, interactive and multi-active learning activities and is designed for use in the classroom and at home. Great care is taken to ensure the content and range of activities support the school curriculum and enhance children's learning.

Designed to make the journey of learning fun, exciting new content is provided for subscribers every term enabling members to build up an ever-expanding library of activities.

Access to this resource is restricted to authenticated users of Glow.

The following resources from The Big Bus are available for authenticated users of Glow to view:

  • Big Bus - Bo Bear's Nursery Spelling

    This rewarding Bo Bear activity utilises the ?Look, Cover, Write, Check? technique of practising and reinforcing spellings. Pre-set word lists can be presented or lists can be created to suit the needs of the child. Children are rewarded with a range of appealing characters travelling with Bo Bear on her train.

  • Big Bus - Bo Bear's Spelling

    This rewarding Bo Bear activity utilises the 'Look, Cover, Write, Check' technique of practising and reinforcing spellings. Pre-set word lists can be presented, selected from the high frequency 'sight recognition' words for Key Stage 1. Other lists are topic based, or can be created to suit the needs of the child.

  • Big Bus - Bo Bear Visits Friends

    Join Bo Bear as she visits friends and helps Goldilocks bake a cake. Working with a range of comparatives find the biggest, longest, thickest tools and materials for the job. This problem solving game introduces children to the correct mathematical vocabulary for considering measures.

  • Big Bus - Can You Help?

    Sorting, shape, number sequences and materials are all interwoven in an adventure based on the topic 'people who help us'. Go shopping, rescue a cat, visit the hairdresser and sort materials for recycling. Help Aunt Dotty to find her missing key and receive a reward as her mystery box is finally unlocked.

  • Big Bus - Catch the Crown Jewels

    An exciting interactive introduction to shape and colour recognition. This activity develops mathematical vocabulary using the correct names of polygons, whilst at the same time developing mouse dexterity. With the capacity to set seven different variables, Catch the Crown Jewels can be tailored to suit individual children as their skills develop.

  • Big Bus - Counting Characters

    A simple introduction to the numbers one to ten. Children practise counting and recognising figures. Short animations reward success, reinforcing the correct way to form figures. The alliteration of the narration and colourful characters can also be used as a springboard for fun language work.

  • Big Bus - Dragon's Lair

    Packed with advice and practical examples, The Dragon's Lair provides a wealth of tools for developing really powerful creative writing. Skills are reinforced by the use of exercises and examples of other children's work.

  • Big Bus - Dress Bo Bear

    Introducing the delightful character of Bo Bear. Four activities encourage children to help Bo dress herself by identifying and choosing appropriate clothes. Activities include matching different coloured socks and putting on Bo's clothes in the correct order. Music and narration help to develop reading and logic skills.

  • Big Bus - Earth, Moon and Sun

    This activity covers the relationship between the Earth, the Moon and the Sun. It explores why we have day and night, why the Moon has phases and introduces the reason for the existence of seasons.

  • Big Bus - First Reference Book

    Developing early information gathering skills. Pets, wild and farm animals are presented through contents, an alphabetical index and search facility. Facts pages support the children's research in the classroom.

  • Big Bus - Green Plants

    Provides a thorough coverage of the important curriculum topic of 'green plants' through a series of exercises. Covers the life cycle of the flowering plant, the importance of sunlight and water and the names and functions of the parts of the plant.

  • Big Bus - Help!

    Packed with curriculum-relevant material. Sorting, shape, number sequences and materials are all interwoven in an adventure based on the topic 'people who help us'. Go shopping, rescue a cat, visit the hairdresser and sort materials for recycling. Be rewarded when you succeed in helping Aunt Dotty unlock her mystery box.

  • Big Bus - History Quiz

    A fast, interactive history quiz. Playing against the clock in a multiple-choice format, a breakdown at the end shows you how you performed. Compete against your friends to see who can hold the top four positions. Instant sound and visual feedback keeps you in touch with how you are doing.

  • Big Bus - Honeybee Logo

    A simple introduction to programming languages through the activities of Robee Bee. Early Logo commands of direction, distance, rotation and angle are involved in guiding Robee as he helps the young bees of his colony. Children can learn how to write and modify their own programs.

  • Big Bus - Letter Matching

    The initial letters of everyday objects are introduced through three graded activities. Provides an excellent opportunity to discuss letter sounds and match them to the appropriate object. Children are rewarded for their success with lively animations.

  • Big Bus - Looking at Maps

    An introduction to a range of mapping skills. Symbols, six-figure grid references and contours are all addressed with clear explanations provided. Interactive exercises test and reinforce the skills introduced.

  • Big Bus - Match Me 1

    Four topics - football, dinosaurs, flags and butterflies - are covered. Match the flag to the country, football club to its ground, the dinosaur or butterfly to its name. Develops expertise in the chosen topic and encourages further research and reporting using additional sources of information.

  • Big Bus - Mental Maths 5-8

    Mental Maths is a highly motivational program to help children practise their mental calculation skills. Four different games cover any combination of addition, subtraction, multiplication and division. Designed for maximum flexibility, games can be tailored to encourage children to increase their speed and accuracy.

  • Big Bus - Mental Maths 8-11

    Mental Maths is a highly motivational program to help children practise their mental calculation skills. Four different games cover any combination of addition, subtraction, multiplication and division. Designed for maximum flexibility, games can be tailored to encourage children to increase their speed and accuracy.

  • Big Bus - Mouse Moves

    Designed to teach children early computer mouse skills, there are several different games which allow a child to progress at their own pace. At the first level of difficulty the child has to move the mouse to the correct place on the screen. Learning to click follows at the next level. Mouse Moves, with its range of game settings, is an ideal starting point.

  • Big Bus - Music and Fireworks

    A rewarding activity encouraging children to explore and develop their musical ideas. Children compose and modify their own pieces from a selection of instruments and phrases. Co-ordinating the visual effects of a range of fireworks leads children to create their own performance on screen.

  • Big Bus - My First Forty Five Words

    Designed for children who know their letters and are just beginning to recognise words. 'Letter Pools' let them spell the words they recognise whilst 'Missing Words' encourage them to complete simple sentences. Covers the 45 'high frequency' words specified in the National Literacy Strategy.

  • Big Bus - Newspaper Office

    A 'who dunnit' adventure with three comprehension activities. Names have to be sorted into alphabetic order, the correct homophone must be chosen from a list of possibilities and an antonym crossword needs to be completed.

  • Big Bus - Other Worlds Adventure

    This adventure into time provides the opportunity to explore simulations and develop thinking skills through mathematics. Following a trail of clues and puzzles in an attempt to find the missing professor, children are challenged with a series of mathematical and logic problems.

  • Big Bus - Paint Rockets

    An opportunity for younger children to develop their modelling skills. Up to three variables - type of rocket, angle and power - may be changed to direct a paint rocket towards its target.

  • Big Bus - Rockets

    An adventure program addressing simulation and modelling. A series of challenges face the children and their compressed air powered rockets. Adjust up to three variables to see "what if". Each challenge is slightly harder than the previous one, calling for the further development of logical thinking.

  • Big Bus - Romans

    This three-part activity introduces children to aspects of Roman life. Consideration of everyday objects and their modern equivalents, their place in the home and a valuable timeline help to develop historical perspective.

  • Big Bus - Science - Electricity

    Step into the world of science with a visit to the circus. Construct simple circuits using coloured bulbs, batteries and switches to activate robot clowns. Resistors are introduced at the higher level.

  • Big Bus - Science - Electricity (advanced)

    Step into the world of science with a visit to the circus. Construct simple circuits using coloured bulbs, batteries and switches to activate robot clowns. Resistors are introduced at the higher level.

  • Big Bus - Science - Magnets

    Two exciting logical thinking games help children to understand the properties of magnets. Experimenting with a range of everyday materials, children are challenged to predict magnetic behaviour as they construct a racetrack.

  • Big Bus - Science Puzzles 10-11

    Science Puzzles 10-11 addresses many areas of the science curriculum. The module is split into three sections: Life and Living, The State of Matter and Light, Electricity and Forces. The children are challenged to use their experience of Crosswords and Wordsearches to test and reinforce their knowledge of key science facts.

  • Big Bus - Science Puzzles 9-10

    Science Puzzles 9-10 addresses many areas of the science curriculum. The module is split into three sections: Living Things, Solid, Liquid or Gas and The Earth, Time and Sound. The children are challenged to use their experience of Crosswords and Wordsearches to test and reinforce their knowledge of key science facts.

  • Big Bus - Science Quiz

    A fast, interactive science quiz. Playing against the clock in a multiple-choice format, a breakdown at the end shows you how you performed. Compete against your friends to see who can hold the top four positions. Instant sound and visual feedback keeps you in touch with how you are doing.

  • Big Bus - Sea Stealers

    An illustrated seaside story presented at three levels providing a perfect starting point to consider the factors involved in writing for different audiences. Fifteen activities at each level support many literacy hour word level activities, showing a graded development from level to level. A range of science activities can also be developed from the activities.

  • Big Bus - Shape Cloning

    A problem solving activity which challenges children in their understanding and handling of shape and space. Using reasoning and logical thinking their actions need to be predicted as they use rotation to clone apparently simple patterns on the screen. Challenges the ability and concentration of every individual!

  • Big Bus - Shape Matching

    Shape Matching helps to develop early mouse skills and coordination. Match two-dimensional shapes and colours by dragging them across the screen to their partners. Children enjoy the character animations as they are rewarded for their success

  • Big Bus - Spy School

    Problem solving activities covering time, dates, distances, money and codes. With material matched to all four years of the KS2 Mathematics framework, presented at three levels of difficulty, Spy School even has a section for code-breakers.

  • Big Bus - Terry the Tug

    Terry the Tug and his friends help children with many early number concepts - counting and number familiarity, addition and subtraction. Using mathematical ideas to answer practical problems, this is a rewarding, interactive game with appealing animations, narration and sound effects.

  • Big Bus - The Maths Race

    Enter a whole new world of competition with quick fire tables and mental maths tests. Taking the graphic form of a race track, this module is a motivating way to encourage practice. Play against the clock or classmates. It is possible to set the factors and number operations to be presented, and adjust the speed of delivery according to the needs of the individual participants. The interactivity of this module makes it ideally suited for whiteboard use.

  • Big Bus - Times Table Racing

    Compete against the clock with quick-fire tables tests. Taking the graphic form of a race car track, this activity is a motivating way to encourage practise. It is possible to set factors from 1 to 12 and adjust the speed of delivery according to the needs of the child

  • Big Bus - Whiz Quiz

    A fast, interactive general knowledge quiz. Playing against the clock in a multiple-choice format, a breakdown at the end shows you how you performed. Compete against your friends to see who can hold the top four positions. Instant sound and visual feedback keeps you in touch with how you are doing.