Three P6 classes in schools from similar socio-economic catchment areas in Dundee were identified to participate in this project.
Before any work was done with the schools they were all given a written numeracy test aimed at Level D of 5-14. This involved mental addition and subtraction within 100 as well as multiplication and division sums, up to the 11-times table.
The children were timed doing this test and they were not informed about how they performed. They were also given the Burnett self-concept questionnaire to determine how they perceived themselves as learners.
The treatment was then as follows:
In terms of supporting School A, we spent one morning helping the children familiarise themselves with the Nintendo DS and setting up their player data file. This proved to be the only onerous aspect of the project. Once this was done it was over to the class teacher and the pupils to run with it.
Although we were interested in the mental maths aspect of the game we did not communicate this to the children and we made it clear that we wanted them to engage with all the games once a day.
We returned to the three schools after the 10-week treatment period and gave them the same maths test and self-concept questionnaire. Times and scores were again noted and then we had a look at what we had found.
See how to set up Dr Kawashima's Brain Training and watch movie demos of how to play.