SHAPE, POSITION AND MOVEMENT
ATTAINMENT TARGETS
To 'work with' means to be able to use, discuss, describe, record, solve problems.
STRANDS
LEVEL E
LEVEL F

RANGES OF
SHAPES


Use properties of 2D and 3D shapes:

-discuss the side, angle, diagonal properties of quadrilaterals: square, rectangle, rhombus, parallelogram, kite, trapezium;

- define and classify quadrilaterals;

- relate diameter and circumference (practical work only);

- make 3D models, solid or skeletal, including using nets: triangular prism, pyramid, tetrahedron;

Draw triangles:

- given 3 sides, 2 sides and included angle, 2 angles and one side:

- to scale in applications involving heights and distances.



Draw polygons (four or more sides):

- given appropriate information;
eg. Draw a regular pentagon with sides
6 cm. Draw a rhombus with diagonals
8 cm and 6 cm in length.

 


POSITION
AND
MOVEMENT



Discuss position and movement:

- use bearings and distances to produce accurate scale drawings of routes;

Scales expressed as 1 cm represents
1 km or equivalent.


- use co-ordinates in all four quadrants to plot position;

- calculate distances along grid lines.


Discuss position and movement:


- enlarge and reduce shapes using any reasonable scale factor eg. 3, ½

- know and use Pythagoras' Theorem;



In a triangle ABC, if angle C is a right angle, then
c2 = a2 + b2









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© The Scottish Office Education and Industry Department, February 1999